gohhouse2005 Posted April 17, 2013 Posted April 17, 2013 Hi, I had filtered a tunnel using the solid>filter>tube filter where the 3D model that come out is like a tube made up of low pixel. What i mean is the tube is like plotted with a stack of cubes. How can i do so that the tunnel or tube generated to be smooth? Another problem is the model color scheme display is based on cold to hot. I had try to change the color scheme to lithology table and stratigraphy table, the display color is looking good for lithology table but the color disappear(nothing shown) when I change the color scheme to stratigraphy table. Would there any problem about it? How can I show the filter tube based on stratigraphy? Thank you. Regards, ong
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